House Earth (Basic)

Description
Care free Myth who aren't afraid to get dirty.

The two divisions of House Earth used to be one but their differences quickly created a need to separate and become independent. Earth Basics pull their powers from the more simple elements like dirt, sand, clay, etc. As the name implies, Earth Basics are much more relaxed and simple than their sister House. They're usually viewed as immature and childish (as many of them are). On the Isle of Myth, most Earth Basics could be found having mud games, telling jokes, and enjoy life at its simplest. A few of them became servants to the Earth Refines out of a will to become useful in some form. Now, Earth Basics are trying to become equals with the Earth Refines, but this effort is showing little result. However, they have gained the respect of a few other Houses for their spunk and determination. Their appearances depend on the element from which they pull but, in full Beast form, they become composed entirely of that element. Their element powers include being able to control that particular kind of earth.

True Member Requirements
-Character Type must be one of the following: Servant, Civilian, Artisan, Soldier, Wanderer, Peddler, Entertainer.

-Path must be Servitude, Regalist, or Independent.

-Primary

True Member Benefits
-Automatic +1 Dwell

-Automatic +1 Element Control